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Dead Reckoning: A Generation Ship Simulation

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Devlog

  • v0.1.6 — Colonists, Controllers, and a Lot of Quiet Fixes
    March 18, 2026 by GaranLorn
    A longer-than-usual update this time, mostly invisible to players but felt in the details. Colonists are people now Every named colonist on the roster has always had a name, a role, an age, a family c... Continue reading
  • Dead Reckoning — Public Beta Live
    March 17, 2026 by GaranLorn#colony-sim, #strategy, #simulation, #sci-fi, #horror, #narrative, #turn-based, #godot, #space, #management
    Dead Reckoning — Public Beta Live You're guiding humanity's last colony ship across generations of deep space. Every decision you make quietly rewrites who your people are. By the time you arrive, y... Continue reading
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Updated 9 hours ago